I’ve been building termcraft, a terminal-first 2D sandbox survival game in Rust.
The idea is to take the classic early survival progression and adapt it to a side-on terminal format instead of a tile or pixel-art engine.
Current build includes: - procedural Overworld, Nether, and End generation - mining, placement, crafting, furnaces, brewing, and boats - hostile and passive mobs - villages, dungeons, strongholds, Nether fortresses, and dragon progression
This is still early alpha, but it’s already playable.
Project: https://github.com/pagel-s/termcraft
Docs: https://pagel-s.github.io/termcraft/
Demo: https://youtu.be/kR986Xqzj7E
Comments URL: https://news.ycombinator.com/item?id=47469949
Points: 91
# Comments: 11
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